This is a list of educational and hobbyist projects I worked on before becoming a professional developer, for an up-to-date overview of my experience please request my CV via email.

Graphics/Game/Engine
  • Volume Renderer
    Tech: C++, OpenGL, GLSL.
    An "indirect" volume rendering framework for PhD work.
    ...

  • VR Internship Project
    Tech: C#, Unity3D, Oculus Rift.
    A volume renderer for VR built in Unity3D.
    ...

  • Sand Globe
    Tech: C++, DirectX 11, HLSL.
    A DirectX 11 graphics project.
    ...

  • Pumpkin Party
    Tech: GLSL, RenderMonkey.
    A shader based graphics project for learning GLSL.
    ...

  • The Column
    Tech: C#, OpenGL, GLSL, OpenTK.
    A C# OpenGL 3D Graphics showcase.
    ...

  • HTML5 Orrery
    Tech: HTML, JavaScript.
    A HTML5 Canvas project depicting the solar system.
    ...

  • Shear Carnage
    Tech: C#, XNA, Windows Phone 7, SVN.
    24hr game jam entry made with a team.
    ...

App
  • GitHub Top
    Tech: JS, Node, React, Mocha.
    App for learning modern web development practices.
    ...

  • Amulet
    Tech: Java, Android.
    An Android app for M-Health reporting.
    ...

Misc
  • Personal Website
    Tech: Jekyll, Liquid, HTML, CSS/SASS.
    Personal Website built to house my CV and portfolio.
    ...